Aired June 14-15, 2016. Dr. Hans Utter joins Joe Atwill and Jan Irvin to continue their discussion on the history of FM radio, networks, and the intel community.
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Great show, thank you! Some of the comments made me thinks of a section of the following document:
http://www.springer.com/cda/content/document/cda_downloaddocument/9781461406365-c1.pdf
“In the same way, in constructing his own theories of psychoanalysis, Freud covered up the traces of ancient Egyptian influence. But once he had begun down that road, he had to conjure up a similar dissociation when it came to his debt to Jewish mysticism. Only in this way could he promote psychoanalysis as a substitute for the old religions, Egyptian or Jewish. However, as his struggle over Moses and his preoc- cupation with the Sphinx’s riddle vividly illustrate, the project was fraught with difficulties. Freud could not escape his influences or his debts to the past. All he could do was pretend as if they did not exist at all.”
And more specifically this line:
“Only in this way could he promote psychoanalysis as a substitute for the old religions”
And how that idea manifests in so many ways today.
I would also like to comment about the virtual reality statements. Long ago there was no mention of “the five senses” in fact the list of senses was longer and effetcively broken into two categories; the worldly senses, and the devine senses. Rationalism caused a focus on the worldly senses and rejection of the “devine” senses. It is the distinction between the two that I feel is what important.
Here is a real world example.
Immersive (virtual) simulation started with plane simulation, specifically simulators that were used to train military pilots how to fly using instruments only (See Link Flight Simulation). Such simulators had the benefits of lower costs, and keeping pilots alive when they made a mistake. The engineers that designed these simulators for course “knew” we only have five senses and so those, as applicable to the simulator, were all that needed to be considered in its design. However, there were problems. The experience of most using these simulators was that of disorientation and vomiting. Thus was coined the term “Simulator Sickness”.
Simulator Sickness was a bit of a mystery. The engineers could “prove” the simulator was properly duplicating the experiences of the real plane, but for some reason the pilots brains were rejecting the experience. The military has significant motivation to solve this problem.
Here is where I can offer no “proof” as I can find nothing in available public literature to backup what I am about to say. Sorry. I was in the simulation industry for a few years, and was fortunately to have work with some of the people who were fairly deeply involved with this issue and its name change. They showed me a copy of the military research paper in which it was discovered that tissue in the air sinus behind the nose is used by the brain to detect and measure linear acceleration. If you research you will only find statement claiming the semicircular canals of the inner ear responsible for detection and measurement of linear acceleration (and why is this well known SENSE not on the list of 5? ….). The engineers knew about these canals, but did not solve the problem.
It was only after the paper that focus was placed on linear acceleration cues and rendering them at the sinus cavity (that location in the simulator). The result was almost elimination of “simulator sickness”.
The term now used is “Simulator Adaptation Syndrome”, or “SAS”. In other words, simulation is by definition a LIE, a lie the brain must adapt to since as the brain gets far more information that the five sense it must *ADAPT* to the lie in order to reach the point of “useful buy-in” (no disorientation) to perform the training. And you can see this by looking up commercial pilot simulation training. After this training in the simulator pilots are not allowed to immediately fly, they must wait 1 week for the adaptation to the simulator’s lie to washout of their brain so that their brain’s expectation’s return to the behavior of the real plane = The Real World.
So if we only have 5 senses how could simulator adaptation syndrome even exist? Because we do have more than 5 senses, and to create a simulator with sufficient fidelity to reduce these issue so that most can comfortably experience takes $54 million for a vehicle simulator:
https://en.wikipedia.org/wiki/Driving_simulator
“The primary reason for the $54 million price tag of the National Advanced Driving Simulator was to reduce SAS the maximum amount possible.”
Now let me try to tie this al together. The 5 senses are the “worldly senses” as they are the senses that we must agree on either as a function of reality (walk off a cliff and you die), or by training (red lights at intersections mean stop, or you are likely to die). The “divine” senses are those that we do not have to agree on, but more than that there is not anything to agree on! My sense of balance only has meaning to me, your sense of balance only has meaning to you, the sense of balance connects us to the earth or in the larger context “the universe”. So removing religion and God for the sake of simplicity, I suggest the “divine” senses are simply “individual” senses and thus outside the common of collective reference frame. They are all very real. And, the five senses, existing in the common reference frame are easy to manipulate and deceive. However the “divine” or individual sense are not so easy to deceived(2), but to the extent they can be deceived it would be easier if people were totally unaware that they even had these senses …
Likewise the sense of direction has been proven in other species, it comes from magnetite in the brain and has been proven to provide mice in internal compass that allows them to successively navigate. This has been proven in birds as well. Scientism’s(1) positions on this is that since it has not been proven (“measured”) in humans then humans have no sense of direction (does not exist). Well all the evidence shows humans have an enormous amount of magnetite in their brains, and anybody of any substantial age has referred to their own or someone else’s “sense of direction” usually in terms of having one, or not.
Now ponder our sense of time, our sense of body image (you know your body position even in pitch black), and there are many others. Even emotions tend to be “senses” that point out when something is inconsistant with expectations, getting “mad” or “hate” are good examples.
So in terms of the new matrix like virtual reality systems being produced, and the mature understanding of SAS in the simulation industry, one must ask the question of how VR can be weaponized. One must consider how far the military’s understudying is beyond just the sense of linear acceleration. That is how well does the military understand the devine/individual senses and their use to influence.
Having spent many hours in a simulator preparing for customer demos the next day for example, I know how disorienting it can be to get into a real vehicle immediately after the adaptation to the simulators lie. It is fortunate on those late night that I was the only one on the road driving home so that I did not get into an accident.
I think about kids on skate boards, and wearing shoes with wheels in the back, and how a few hours sitting in an immersive simulation will shift the critical timing they need to safely ride the skate board and maintain balance of a shoe with a wheel. As well as adults’ timing being off when they get into their cars and drive “in the real world”. Could a simulation be tweaked (3) to specifically alter these needed brain timings / reflexes so as to maximize accidents and deaths? I am sorry to say I think this could trivially be done ….. I think this is the “VR” analogy to your FM radio research, or perhaps pointing to VR as being the latest evolution of the continuum that FM radio was part of.
(1) The foundation of scientism, the religion of science, is “that which cannot be measured does not exists”. And at the same time scientism forces the individual making the measurement to use “their five senses” as the measurement sources thus subtly separating them from their individual senses. Now matter how clear your indivual senses are to you, your can’t prove them using the “5 senses” = Checkmate.
(2) SAS makes the point that the brain is aware of these senses, specifically when they are so far from the brains expectation of reality as to overwhelm the brain. But to the conscious mind there is no direct pointer to the source of the disorientation, only that something it wrong. In this case most people would have to be made aware of those senses to gain understanding of themselves and the cause of the disorientation.
(3) Ever increase the difference between the brains expectation in the real world, from real world behavior. In other words reverse SAS such that the person becomes disoriented in the real world and thus runs to the simulator to reduce the disorientation (to feel good). Rather than “simulator sickness” one gets “Reality Sickness” … A Hegelian dialectic resulting in people ASKING to be plugged into the matrix? Lets look at the latest meme:
http://www.independent.co.uk/life-style/gadgets-and-tech/news/elon-musk-ai-artificial-intelligence-computer-simulation-gaming-virtual-reality-a7060941.html
https://www.thesun.co.uk/news/techandscience/1287163/mark-zuckerberg-says-well-be-plugged-into-the-matrix-within-50-years/
http://www.hollywoodreporter.com/live-feed/westworld-trailer-hbo-904296
And lets end with this one, from Water World:
http://www.metacafe.com/watch/an-5m_5nmY4YhbJmm/waterworld_1995_mariner_leaving_island/
“It’s too strange here. It doesn’t move right.
Helen said that it’s only land sickness.
We’re all feeling it. It’ll go away soon.”